ACM/EG Expressive 2025 — Call for Submissions
Virtual cameras, mise-en-scene, lighting and editing (montage) are regularly used in 3D synthetic environments for visual media such as film, games, and virtual reality. While often invisible to the public eye, their use increases the effectiveness of the content in engaging their audiences, creating more impactful and emotional experiences. At the same time, recent advances in computer vision-based object, actor, and event recognition, face tracking, and camera motion estimation make it possible to new kinds of automation in film, television and other videographic media, such as re-cinematography (re-lighting, re-framing) and automatic editing of videos.
The WICED workshop series is intended to bridge the gap between these topics of research and confront challenges in these domains. This workshop aims to bring together researchers and industrial experts working in all aspects of digital cinematography and film editing in their respective fields, including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics and visual effects.
We invite submissions in the form of regular papers and invited papers (1 page abstract of relevant work already published in other venues).
WICED 2025 is organized as a joint event with Expressive 2025, and co-located with Eurographics 2025.
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Call for Papers – WICED 2025
Important dates
Paper submission deadline: February 03, 2025 |
Acceptance notification: March 03, 2025 |
Camera-ready submission: March 31, 2025 |
All deadlines are at 23:59:59 UTC/GMT |
Submission Types
Researchers should submit one of:
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Regular paper (max 8 pages) reporting original research or proposing perspectives for future directions.
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Invited paper (1 page abstract) reporting relevant work already published in other venues.
Submissions will be made electronically through the Eurographics Submission and Review Management SRM system. For the regular papers, submissions must be anonymous and formatted according to the Eurographics Author’s guidelines (LateX template is available from the SRM system).
Topics of Interest
- Camera path planning and visibility
- Interactive and automatic camera control
- Automatic video editing
- Movie pre-visualization
- Game cinematics, cinematic replays, and machinima
- Virtual reality and augmented reality movie making
- Immersive and interactive cinema
- Natural user interfaces for cinematography and video editing
- Expressive performance of virtual characters
- Cognitive models of film perception
- Automatic video analysis of movies
- Re-cinematography, re-lighting and re-framing of live-action video
- Computer-assisted multi-camera production
- Evaluation methodologies and user experience
- Analysis of film style